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SRB2
SRB2
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  • Open 11
  • Merged 418
  • Closed 29
  • All 458
Recent searches
  • Priority Created date Last updated Milestone Popularity Label priority
  • Fix CV_RegisterVar returning LUA_GetErrorMessage to Lua when CV_CALL is involved. (Resolves #403)
    !1346 · opened Dec 21, 2020 by Golden   2.2.9   Bugs Lua
    • MERGED
    • 3
    • 0
    updated Jan 07, 2021
  • Pressing Ctrl+Backspace In An Empty Console Crashes SRB2
    !1370 · opened Jan 05, 2021 by Golden   2.2.9   Bruh moment Bugs
    • MERGED
    • 3
    • 2
    updated Jan 07, 2021
  • Fix TICCMD_RECEIVED being overridden by gamelogic
    !1337 · opened Dec 16, 2020 by LJ Sonic   2.2.9   Bugs
    • MERGED
    • 3
    • 0
    updated Jan 07, 2021
  • Revert plane sorting changes
    !1353 · opened Dec 23, 2020 by James R.   2.2.9   Bugs Rendering (Software)
    • MERGED
    • 3
    • 1
    updated Jan 07, 2021
  • Improved sprite sorting against 3d floors
    !1235 · opened Nov 06, 2020 by James R.   Bugs Rendering (Software)
    • MERGED
    • 4
    • 0
    updated Dec 23, 2020
  • Return nil on skincolor invalid field access
    !1351 · opened Dec 21, 2020 by James Hale   Bugs Lua
    • MERGED
    • 3
    • 1
    updated Dec 23, 2020
  • Some fixes for spritestuff2
    !1264 · opened Nov 22, 2020 by Jaime Ita Passos   2.2.9   Bugs Rendering (Software)
    • MERGED
    • 4
    • 2
    updated Dec 20, 2020
  • Lua multitagging
    !1292 · opened Dec 05, 2020 by James R.   Bugs Feature Lua Refactoring UDMF
    • MERGED
    • 1
    • 0
    updated Dec 16, 2020
  • Fix vibing slope planes
    !1335 · opened Dec 16, 2020 by Jaime Ita Passos   2.2.9   Bugs Rendering (Software)
    • MERGED
    • 4
    • 0
    updated Dec 16, 2020
  • Restore the viewpoint's angle in R_DrawPlanes instead (related to #404)
    !1326 · opened Dec 14, 2020 by Jaime Ita Passos   2.2.9   Bugs Rendering (Software)
    • MERGED
    • 3
    • 0
    updated Dec 16, 2020
  • Fix archived mobjs having no default blend mode and sprite scales
    !1300 · opened Dec 06, 2020 by Jaime Ita Passos   Bugs Netcode noodles
    • MERGED
    • 1
    • 2
    updated Dec 16, 2020
  • fix amy meeting herself in mario mode
    !1330 · opened Dec 14, 2020 by katsy   Bugs
    • MERGED
    • 6
    • 1
    updated Dec 16, 2020
  • Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats
    !1324 · opened Dec 14, 2020 by Jaime Ita Passos   2.2.9   Bugs Rendering (Software)
    • MERGED
    • 3
    • 0
    updated Dec 16, 2020
  • Make fiery spindust fullbright
    !1317 · opened Dec 12, 2020 by katsy   Bruh moment Bugs
    • MERGED
    • 2
    • 6
    updated Dec 16, 2020
  • Fix animated skincolors in OpenGL (resolves #187, #247, #301, #370)
    !1301 · opened Dec 06, 2020 by Jaime Ita Passos   Bugs Rendering (OpenGL)
    • MERGED
    • 3
    • 1
    updated Dec 16, 2020
  • Fix double free occuring when unloading the intermission patches
    !1304 · opened Dec 07, 2020 by SteelT   2.2.9   Bugs
    • MERGED
    • 2
    • 0
    updated Dec 16, 2020
  • Fix SPC looping on libgme versions >= 0.6.3
    !1302 · opened Dec 07, 2020 by SteelT   Bugs Enhancement
    • MERGED
    • 2
    • 0
    updated Dec 16, 2020
  • Fix intro crash
    !1310 · opened Dec 11, 2020 by Jaime Ita Passos   Bugs Rendering (OpenGL)
    • MERGED
    • 5
    • 1
    updated Dec 14, 2020
  • Make player->speed and other things use R_PointToDist2
    !1309 · opened Dec 10, 2020 by Zolton Auburn   Bugs
    • MERGED
    • 5
    • 8
    updated Dec 12, 2020
  • Kill remaining HAVE_BLUA and SEENAMES
    !1319 · opened Dec 12, 2020 by James R.   2.2.9   Bruh moment Bugs Refactoring
    • MERGED
    • 4
    • 0
    updated Dec 12, 2020
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