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STJr
SRB2
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Updated date
Draft: Introduce hybrid thinker for conditional nothink + revenge of spike optimisation
!1748
· created
Feb 23, 2022
by
katsy
Discussion
Enhancement
Feature
Closed
10
updated
Mar 26, 2024
Draft: Fix continue screen, console & splitscreen issues with gamepad refactor
!1919
· created
Jan 11, 2023
by
sphere
Bug
Discussion
Regression
Closed
Approved
4
updated
Feb 19, 2024
Add the "loadstring" function to Lua
!1529
· created
Jun 02, 2021
by
Sparkette
Discussion
Feature
Lua
Closed
6
updated
Nov 26, 2023
Draft: Gametype refactor
!2108
· created
Aug 15, 2023
by
Lactozilla
Changed behavior
Discussion
Documentation
Enhancement
Feature
Gametypes
Lua
Refactoring
Closed
2
2
updated
Nov 25, 2023
WIP: Locale input
!1270
· created
Nov 25, 2020
by
Lactozilla
Discussion
Enhancement
Feature
Suggestion
Closed
4
updated
Mar 25, 2023
WIP: No airwalking.
!1056
· created
Jul 11, 2020
by
sphere
Discussion
Enhancement
Closed
4
1
8
updated
Jul 14, 2021
WIP: Allow availability patching in P_SKIN
!531
· created
Dec 12, 2019
by
Lach
Discussion
Closed
1
4
updated
Apr 25, 2021
WIP: Let clients add GLSL shaders locally, if the server allows it
!1100
· created
Aug 06, 2020
by
James R.
Discussion
Feature
OpenGL renderer
Closed
6
0
updated
Oct 09, 2020
Don't let GLSL shaders mark the game as modified
!1088
· created
Jul 25, 2020
by
Lactozilla
Discussion
OpenGL renderer
Closed
2
4
7
updated
Aug 10, 2020
Add toggle for pivoting still players with the camera
!907
· created
Apr 30, 2020
by
Lach
Discussion
Suggestion
Closed
3
updated
May 23, 2020
Remove shadows from rings, blue spheres and emeralds
!751
· created
Feb 02, 2020
by
James R.
2.2.1
Discussion
Refactoring
Closed
1
7
updated
Feb 03, 2020