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SRB2
SRB2
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  • Open 1
  • Merged 36
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  • All 41
Recent searches
  • Priority Created date Last updated Milestone Popularity Label priority
  • Fix mobj unarchiving code
    !1384 · opened Jan 17, 2021 by LJ Sonic   2.2.9   Bruh moment Bugs Netcode noodles
    • 4
    • 0
    updated Jan 17, 2021
  • Fix archived mobjs having no default blend mode and sprite scales
    !1300 · opened Dec 06, 2020 by Jaime Ita Passos   Bugs Netcode noodles
    • MERGED
    • 1
    • 2
    updated Dec 16, 2020
  • Improve support for metatables in netgames
    !1224 · opened Oct 29, 2020 by LJ Sonic   2.2.9   Lua Netcode noodles
    • MERGED
    • 5
    • 10
    updated Nov 09, 2020
  • Kick clients that fail to catch up with server gamelogic
    !1208 · opened Oct 21, 2020 by LJ Sonic   2.2.9   Bugs Netcode noodles
    • MERGED
    • 5
    • 0
    updated Oct 23, 2020
  • Fix clients being able to skip credits AGAIN (closes #339)
    !1182 · opened Oct 09, 2020 by James R.   2.2.9   Bruh moment Bugs Netcode noodles
    • MERGED
    • 4
    • 5
    updated Oct 12, 2020
  • Don't let players change their name more than five times per minute
    !1155 · opened Sep 22, 2020 by James R.   2.2.7   Feature Netcode noodles
    • MERGED
    • 4
    • 1
    updated Sep 25, 2020
  • Avoid CV_FindNetVar returning a normal cvar (closes #251)
    !1137 · opened Sep 06, 2020 by James R.   2.2.7   Bruh moment Bugs Netcode noodles
    • MERGED
    • 2
    • 0
    updated Sep 20, 2020
  • Port netticbuffer from Kart
    !1077 · opened Jul 19, 2020 by SteelT   2.2.7   Enhancement Feature Netcode noodles
    • MERGED
    • 3
    • 0
    updated Jul 24, 2020
  • Revert "Fix computation of very high pings"
    !1053 · opened Jul 10, 2020 by LJ Sonic   2.2.6   Bruh moment Bugs Netcode noodles
    • MERGED
    • 0
    updated Jul 10, 2020
  • Fix autoexec file trying to set netvars when joining from command-line
    !1040 · opened Jul 07, 2020 by LJ Sonic   Bruh moment Bugs Netcode noodles
    • MERGED
    • 4
    • 0
    updated Jul 07, 2020
  • Fix timeout
    !1038 · opened Jul 07, 2020 by LJ Sonic   2.2.5   Bugs Netcode noodles
    • MERGED
    • 2
    • 0
    updated Jul 07, 2020
  • Send netid for Lua commands instead of the name
    !1011 · opened Jun 20, 2020 by James R.   Netcode noodles Suggestion
    • CLOSED
    • 0
    updated Oct 09, 2020
  • Use ordered id for netvars instead of shitty hash
    !1010 · opened Jun 20, 2020 by James R.   Bugs Netcode noodles
    • MERGED
    • 4
    • 12
    updated Jul 11, 2020
  • WIP: Fix "Variables X and Y have same netid" happening way too often
    !980 · opened Jun 05, 2020 by LJ Sonic   2.2.5   Bruh moment Bugs Netcode noodles
    • CLOSED
    • 2
    • 5
    updated Jun 20, 2020
  • Sync turnobjs for polyrotate_t thinkers in netgames
    !979 · opened Jun 04, 2020 by Monster Iestyn   2.2.5   Bugs Netcode noodles
    • MERGED
    • 4
    • 0
    updated Jun 04, 2020
  • Fix desynch when a player spawns
    !977 · opened Jun 01, 2020 by LJ Sonic   2.2.5   Bruh moment Bugs Netcode noodles Refactoring
    • MERGED
    • 3
    • 4
    updated Jun 08, 2020
  • Improvements to the in-game file downloader
    !976 · opened Jun 01, 2020 by LJ Sonic   2.2.5   Bugs Enhancement Feature Netcode noodles
    • MERGED
    • 2
    • 0
    updated Jun 11, 2020
  • Possible fix for dedicated server crashes (aka the msvcrt.dll!_mbscat crash)
    !963 · opened May 25, 2020 by Monster Iestyn   2.2.5   Bugs Netcode noodles
    • MERGED
    • 2
    • 0
    updated May 28, 2020
  • Increase the length of the player input buffer even more
    !951 · opened May 18, 2020 by LJ Sonic   Enhancement Netcode noodles
    • MERGED
    • 3
    • 0
    updated Jun 27, 2020
  • Allow input buffer to hold more than 64 tics
    !950 · opened May 18, 2020 by LJ Sonic   2.2.5   Bugs Netcode noodles
    • MERGED
    • 3
    • 0
    updated May 28, 2020
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