diff --git a/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs b/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs
index 97c07d70e40c1979a06d538e77602a54c5d38239..61fc9a7f95539bb672c40b19b194f3b0dda70c64 100755
--- a/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs
+++ b/Source/Plugins/BuilderModes/ClassicModes/EditSelectionMode.cs
@@ -1818,13 +1818,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
 					RectangleF editarea = MapSet.CreateArea(oldlines);
 
 					// Determine area in which we are editing
-					if (General.Settings.MergeGeometryMode != MergeGeometryMode.CLASSIC)
-					{
-						editarea = MapSet.CreateArea(General.Map.Map.GetMarkedLinedefs(true));
-						editarea = MapSet.IncreaseArea(editarea, General.Map.Map.GetMarkedVertices(true));
-						editarea.Inflate(1.0f, 1.0f);
-						//oldlines = MapSet.FilterByArea(oldlines, ref editarea);
-					}
+					//if (General.Settings.MergeGeometryMode != MergeGeometryMode.CLASSIC)
+					//{
+					//	editarea = MapSet.CreateArea(General.Map.Map.GetMarkedLinedefs(true));
+					//	editarea = MapSet.IncreaseArea(editarea, General.Map.Map.GetMarkedVertices(true));
+					//	editarea.Inflate(1.0f, 1.0f);
+					//	//oldlines = MapSet.FilterByArea(oldlines, ref editarea);
+					//}
 
 					//mxd. Let's use a blockmap...
 					BlockMap<BlockEntry> blockmap = new BlockMap<BlockEntry>(editarea);