diff --git a/Build/Configurations/Includes/Game_SRB222.cfg b/Build/Configurations/Includes/Game_SRB222.cfg
index 2ad0dc61d0ae7cafca568ec6257a2f293afb4903..54905e8eb70c83334461d7039599a826c8626dc1 100644
--- a/Build/Configurations/Includes/Game_SRB222.cfg
+++ b/Build/Configurations/Includes/Game_SRB222.cfg
@@ -37,7 +37,6 @@ defaultskytextures
 // Skill levels
 skills
 {
-	1 = "Normal";
 }
 
 // Skins
diff --git a/Source/Core/Windows/MainForm.cs b/Source/Core/Windows/MainForm.cs
index 9d5e6ceef99a2164f64bcc167d3d7c0ae83c75a3..e19e9027df7f5beb37c91398f66fa46a9d24b458 100755
--- a/Source/Core/Windows/MainForm.cs
+++ b/Source/Core/Windows/MainForm.cs
@@ -1587,7 +1587,10 @@ namespace CodeImp.DoomBuilder.Windows
 				List<ToolStripItem> items = new List<ToolStripItem>(General.Map.Config.Skills.Count * 2 + General.Map.ConfigSettings.TestEngines.Count + 2);
 				
 				// Positive skills are with monsters
-				foreach(SkillInfo si in General.Map.Config.Skills)
+
+				if (General.Map.Config.Skills.Count > 0)
+				{ 
+					foreach (SkillInfo si in General.Map.Config.Skills)
 				{
 					ToolStripMenuItem menuitem = new ToolStripMenuItem(si.ToString());
 					menuitem.Image = Resources.Monster2;
@@ -1605,7 +1608,7 @@ namespace CodeImp.DoomBuilder.Windows
 				items.Add(new ToolStripSeparator { Padding = new Padding(0, 3, 0, 3) });
 
 				// Negative skills are without monsters
-				foreach(SkillInfo si in General.Map.Config.Skills)
+					foreach (SkillInfo si in General.Map.Config.Skills)
 				{
 					ToolStripMenuItem menuitem = new ToolStripMenuItem(si.ToString());
 					menuitem.Image = Resources.Monster3;
@@ -1621,9 +1624,10 @@ namespace CodeImp.DoomBuilder.Windows
 
 				//mxd. Add separator
 				items.Add(new ToolStripSeparator { Padding = new Padding(0, 3, 0, 3) });
+				}
 
 				//mxd. Add test engines
-				for(int i = 0; i < General.Map.ConfigSettings.TestEngines.Count; i++)
+				for (int i = 0; i < General.Map.ConfigSettings.TestEngines.Count; i++)
 				{
 					if(General.Map.ConfigSettings.TestEngines[i].TestProgramName == EngineInfo.DEFAULT_ENGINE_NAME) continue;
 					ToolStripMenuItem menuitem = new ToolStripMenuItem(General.Map.ConfigSettings.TestEngines[i].TestProgramName);