From f0364c15a51600cbf786fec0d5821bd155e81a85 Mon Sep 17 00:00:00 2001
From: ZZYZX <zzyzx@virtual>
Date: Wed, 25 Oct 2017 07:58:48 +0300
Subject: [PATCH] Fixed one-line issue in model lighting pipeline (reported by
 everyone)

---
 Source/Core/Rendering/Renderer3D.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/Source/Core/Rendering/Renderer3D.cs b/Source/Core/Rendering/Renderer3D.cs
index 01af36840..cb128e419 100755
--- a/Source/Core/Rendering/Renderer3D.cs
+++ b/Source/Core/Rendering/Renderer3D.cs
@@ -1701,7 +1701,8 @@ namespace CodeImp.DoomBuilder.Rendering
 			}
 
 			graphics.Shaders.World3D.EndPass();
-		}
+            if (lightpass) graphics.Device.SetRenderState(RenderState.BlendOperation, BlendOperation.Add);
+        }
 
 		//mxd
 		private void RenderSky(IEnumerable<VisualGeometry> geo)
-- 
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