From f0364c15a51600cbf786fec0d5821bd155e81a85 Mon Sep 17 00:00:00 2001 From: ZZYZX <zzyzx@virtual> Date: Wed, 25 Oct 2017 07:58:48 +0300 Subject: [PATCH] Fixed one-line issue in model lighting pipeline (reported by everyone) --- Source/Core/Rendering/Renderer3D.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Core/Rendering/Renderer3D.cs b/Source/Core/Rendering/Renderer3D.cs index 01af36840..cb128e419 100755 --- a/Source/Core/Rendering/Renderer3D.cs +++ b/Source/Core/Rendering/Renderer3D.cs @@ -1701,7 +1701,8 @@ namespace CodeImp.DoomBuilder.Rendering } graphics.Shaders.World3D.EndPass(); - } + if (lightpass) graphics.Device.SetRenderState(RenderState.BlendOperation, BlendOperation.Add); + } //mxd private void RenderSky(IEnumerable<VisualGeometry> geo) -- GitLab