From 16299772b71f9f7024f943f19aa760aff52b6c7f Mon Sep 17 00:00:00 2001 From: sphere <spherallic@gmail.com> Date: Mon, 1 Mar 2021 11:28:20 +0100 Subject: [PATCH] Disable Sound Modes by default since they're irrelevant for SRB2, and update the link in the Error pop-up. --- Source/Core/GZBuilder/Windows/ExceptionDialog.cs | 2 +- Source/Core/GZBuilder/Windows/ExceptionDialog.designer.cs | 4 ++-- Source/Plugins/SoundPropagationMode/SoundEnvironmentMode.cs | 4 ++-- Source/Plugins/SoundPropagationMode/SoundPropagationMode.cs | 4 ++-- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/Source/Core/GZBuilder/Windows/ExceptionDialog.cs b/Source/Core/GZBuilder/Windows/ExceptionDialog.cs index 91faba69..55d10566 100644 --- a/Source/Core/GZBuilder/Windows/ExceptionDialog.cs +++ b/Source/Core/GZBuilder/Windows/ExceptionDialog.cs @@ -190,7 +190,7 @@ namespace CodeImp.DoomBuilder.GZBuilder.Windows { try { - System.Diagnostics.Process.Start("http://forum.zdoom.org/viewtopic.php?f=3&t=32392&start=9999999"); + System.Diagnostics.Process.Start("https://git.do.srb2.org/STJr/ZoneBuilder/issues"); } catch(Exception) { diff --git a/Source/Core/GZBuilder/Windows/ExceptionDialog.designer.cs b/Source/Core/GZBuilder/Windows/ExceptionDialog.designer.cs index 576854f8..b7ea478a 100644 --- a/Source/Core/GZBuilder/Windows/ExceptionDialog.designer.cs +++ b/Source/Core/GZBuilder/Windows/ExceptionDialog.designer.cs @@ -102,7 +102,7 @@ // threadLink // this.threadLink.AutoSize = true; - this.threadLink.LinkArea = new System.Windows.Forms.LinkArea(101, 28); + this.threadLink.LinkArea = new System.Windows.Forms.LinkArea(97, 26); this.threadLink.LinkColor = System.Drawing.SystemColors.HotTrack; this.threadLink.Location = new System.Drawing.Point(77, 210); this.threadLink.Name = "threadLink"; @@ -110,7 +110,7 @@ this.threadLink.TabIndex = 8; this.threadLink.TabStop = true; this.threadLink.Text = "You can help fixing this error if you provide the ways to reproduce it \r\nand the " + - "error report at the official thread at ZDoom.org"; + "error report at Zone Builder's repository."; this.threadLink.UseCompatibleTextRendering = true; this.threadLink.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.threadLink_LinkClicked); // diff --git a/Source/Plugins/SoundPropagationMode/SoundEnvironmentMode.cs b/Source/Plugins/SoundPropagationMode/SoundEnvironmentMode.cs index 73397856..a687aeb0 100644 --- a/Source/Plugins/SoundPropagationMode/SoundEnvironmentMode.cs +++ b/Source/Plugins/SoundPropagationMode/SoundEnvironmentMode.cs @@ -37,9 +37,9 @@ namespace CodeImp.DoomBuilder.SoundPropagationMode ButtonImage = "ZDoomSoundEnvironment.png", // Image resource name for the button ButtonOrder = int.MinValue + 502, // Position of the button (lower is more to the left) ButtonGroup = "000_editing", - UseByDefault = true, SafeStartMode = false, - Volatile = false)] + Volatile = false, + Optional = true)] public class SoundEnvironmentMode : ClassicMode { diff --git a/Source/Plugins/SoundPropagationMode/SoundPropagationMode.cs b/Source/Plugins/SoundPropagationMode/SoundPropagationMode.cs index 2318b954..c0c5a148 100644 --- a/Source/Plugins/SoundPropagationMode/SoundPropagationMode.cs +++ b/Source/Plugins/SoundPropagationMode/SoundPropagationMode.cs @@ -34,9 +34,9 @@ namespace CodeImp.DoomBuilder.SoundPropagationMode ButtonImage = "SoundPropagationIcon.png", // Image resource name for the button ButtonOrder = int.MinValue + 501, // Position of the button (lower is more to the left) ButtonGroup = "000_editing", - UseByDefault = true, SafeStartMode = false, - Volatile = false)] + Volatile = false, + Optional = true)] public class SoundPropagationMode : ClassicMode { -- GitLab