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SRB2

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  • Forked from STJr / SRB2
    14602 commits behind the upstream repository.
    Monster Iestyn's avatar
    Monster Iestyn authored
    Fix HWR_ProjectSprite to check properly whether the displayed player's mobj or its subsector exists, to avoid a crash when checking for fake planes. (also use viewplayer since its available to use, silly hardware code)
    
    Also tweaked a weird splitscreen check in HWR_DrawSpriteShadow; still investigating whether stplyr is ever not player 2 when it's player 2's view, but this looks better for now
    aed30519
    History

    Sonic Robo Blast 2

    Build status Build status CircleCI

    Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

    Dependencies

    • NASM (x86 builds only)
    • SDL2 (Linux/OS X only)
    • SDL2-Mixer (Linux/OS X only)
    • libupnp (Linux/OS X only)
    • libgme (Linux/OS X only)

    Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

    Compiling

    See SRB2 Wiki/Source code compiling

    Disclaimer

    Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.