From 01016ceee9a40aa9d2a598994666b17273ca4250 Mon Sep 17 00:00:00 2001 From: James R <justsomejames2@gmail.com> Date: Sat, 6 Apr 2024 17:45:44 -0700 Subject: [PATCH] Splitscreen GP: hide GAME OVERED player sprite and VFX - Does not interfere with destroyed kart explosion --- src/k_hud.cpp | 8 ++++++++ src/p_user.c | 5 +++++ 2 files changed, 13 insertions(+) diff --git a/src/k_hud.cpp b/src/k_hud.cpp index 73ffb6be36..5c1b8f3db7 100644 --- a/src/k_hud.cpp +++ b/src/k_hud.cpp @@ -4512,6 +4512,10 @@ static void K_drawKartMinimap(void) if ((gametyperules & GTR_BUMPERS) && (players[i].pflags & PF_ELIMINATED)) continue; + // This gets set for a player who has GAME OVER'd + if (P_MobjIsReappearing(players[i].mo)) + continue; + if (i == displayplayers[0] || i == displayplayers[1] || i == displayplayers[2] || i == displayplayers[3]) { // Draw display players on top of everything else @@ -4723,6 +4727,10 @@ static void K_drawKartMinimap(void) mobj = players[localplayers[i]].mo; + // This gets set for a player who has GAME OVER'd + if (P_MobjIsReappearing(mobj)) + continue; + if (mobj->health <= 0 && (players[localplayers[i]].pflags & PF_NOCONTEST)) { if (P_MobjWasRemoved(mobj->tracer)) diff --git a/src/p_user.c b/src/p_user.c index ecfe54deec..e3402c8333 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4156,6 +4156,11 @@ void P_PlayerThink(player_t *player) player->playerstate = PST_DEAD; + // hide the player sprite forever + player->mo->hitlag = INT32_MAX; + player->mo->renderflags |= RF_DONTDRAW; + player->mo->reappear = INFTICS; // also hides the follower + // respawn from where you died player->respawn.pointx = player->mo->x; player->respawn.pointy = player->mo->y; -- GitLab