diff --git a/src/g_game.c b/src/g_game.c index b20157156b8c6b969e09ed028c703ad23a05395c..b974b87eaa37eae9d74540be5ea2c0793635db87 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -4498,7 +4498,10 @@ void G_SaveGame(UINT32 slot, INT16 mapnum) P_SaveGame(mapnum); if (marathonmode) { - WRITEUINT32(save_p, marathontime); + UINT32 writetime = marathontime; + if (!(marathonmode & MA_INGAME)) + marathontime += TICRATE*5; // live event backup penalty because we don't know how long it takes to get to the next map + WRITEUINT32(save_p, writetime); WRITEUINT8(save_p, (marathonmode & ~MA_INIT)); }