diff --git a/src/deh_tables.c b/src/deh_tables.c index 302fa42451a40b6e3a03cd6f7ac3fc611418d011..e45d552c9e601461e5c29025d9e7cb662ce966c0 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -5357,7 +5357,6 @@ struct int_const_s const INT_CONST[] = { {"FOF_PLATFORM",FOF_PLATFORM}, ///< You can jump up through this to the top. {"FOF_REVERSEPLATFORM",FOF_REVERSEPLATFORM}, ///< A fall-through floor in normal gravity, a platform in reverse gravity. {"FOF_INTANGIBLEFLATS",FOF_INTANGIBLEFLATS}, ///< Both flats are intangible, but the sides are still solid. - {"FF_INTANGABLEFLATS",FOF_INTANGIBLEFLATS}, ///< Both flats are intangable, but the sides are still solid. //TODO {"FOF_RIPPLE",FOF_RIPPLE}, ///< Ripple the flats {"FOF_COLORMAPONLY",FOF_COLORMAPONLY}, ///< Only copy the colormap, not the lightlevel {"FOF_BOUNCY",FOF_BOUNCY}, ///< Bounces players