diff --git a/src/p_user.c b/src/p_user.c index a27e571ed6ee684618099365ab9e2033eaffcb43..e4cb01f632883e9eb3ff4a7531334031da447158 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -7630,6 +7630,9 @@ static void P_DeathThink(player_t *player) if (player->deadtimer < INT32_MAX) player->deadtimer++; + if (player->bot) // don't allow bots to do any of the below, B_CheckRespawn does all they need for respawning already + goto notrealplayer; + // continue logic if (!(netgame || multiplayer) && player->lives <= 0) { @@ -7749,6 +7752,8 @@ static void P_DeathThink(player_t *player) } } +notrealplayer: + if (!player->mo) return;