From 450ea0cc43e303c00f5eaa27baf1077cdc2b72ae Mon Sep 17 00:00:00 2001
From: Monster Iestyn <iestynjealous@ntlworld.com>
Date: Fri, 16 Aug 2019 23:19:43 +0100
Subject: [PATCH] Disable the level end music fade code for now, because we
 discovered it causes freezes sometimes.

---
 src/p_user.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/p_user.c b/src/p_user.c
index 03e1e4e23..3710e87f1 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -8818,6 +8818,9 @@ void P_PlayerThink(player_t *player)
 	if (player->exiting && countdown2)
 		player->exiting = 5;
 
+	// The following code is disabled for now as this causes the game to freeze sometimes
+	// Monster Iestyn -- 16/08/19
+#if 0
 	// Same check as below, just at 1 second before
 	// so we can fade music
 	if (!exitfadestarted &&
@@ -8855,6 +8858,7 @@ void P_PlayerThink(player_t *player)
 			S_FadeOutStopMusic(1*MUSICRATE);
 		}
 	}
+#endif
 
 	if (player->exiting == 2 || countdown2 == 2)
 	{
-- 
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