diff --git a/src/p_setup.c b/src/p_setup.c index b1521a53e714d2398ebfb90cb6619bd63fc1aa0a..5e13559815eb4353d844c9c0aab3a67fa6576daa 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2630,7 +2630,7 @@ static boolean P_CanSave(void) { // Saving is completely ignored under these conditions: if ((cursaveslot < 0) // Playing without saving - || (!modifiedgame || savemoddata) // Game is modified + || (modifiedgame && !savemoddata) // Game is modified || (netgame || multiplayer) // Not in single-player || (demoplayback || demorecording || metalrecording) // Currently in demo || (players[consoleplayer].lives <= 0) // Completely dead