diff --git a/src/p_enemy.c b/src/p_enemy.c index c7b3673d6816f405d2848d249b20a13c17a6773f..33692ba9804a5061016f9be7c5577ba5de204f66 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -9326,7 +9326,7 @@ void A_StateRangeByParameter(mobj_t *actor) INT32 locvar2 = var2; UINT8 parameter = (actor->spawnpoint ? actor->spawnpoint->extrainfo : 0); - if (LUA_CallAction(A_STATERANGEBYANGLE, actor)) + if (LUA_CallAction(A_STATERANGEBYPARAMETER, actor)) return; if (locvar2 - locvar1 < 0)