diff --git a/src/p_mobj.c b/src/p_mobj.c index 17be0300a8984aebc3acb101d09ee92b90d21245..8cc91c18e62934ec221f661157d79ec473c63adf 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8433,7 +8433,10 @@ static boolean P_HangsterThink(mobj_t *mobj) } //after swooping back up, check for ceiling else if ((st == S_HANGSTER_RETURN1 || st == S_HANGSTER_RETURN2) && mobj->momz == 0 && mobj->ceilingz == (mobj->z + mobj->height)) + { P_SetMobjState(mobj, (st = S_HANGSTER_RETURN3)); + mobj->momx = mobj->momy = 0; + } //should you roost on a ceiling with F_SKY1 as its flat, disappear forever if (st == S_HANGSTER_RETURN3 && mobj->momz == 0 && mobj->ceilingz == (mobj->z + mobj->height) @@ -10477,7 +10480,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type) if (type == MT_NULL) { -#if 0 +#if 0 #ifdef PARANOIA I_Error("Tried to spawn MT_NULL\n"); #endif