diff --git a/src/r_translation.h b/src/r_translation.h index 6219278f66ce906e5f6c382944fadb4574620228..794eb063c3f8cd7dfdc86c9f8fa052cf9745cc67 100644 --- a/src/r_translation.h +++ b/src/r_translation.h @@ -64,7 +64,7 @@ typedef struct paletteremap_t *sources; unsigned num_sources; - // A remap is 256 bytes long, and there is a max of 1182. + // A typical remap is 256 bytes long, and there is currently a maximum of 1182 skincolors. // This means allocating (1182 * 256) bytes, which equals 302592, or ~302kb of memory for every translation. // So we allocate a list instead. UINT8 **skincolor_remap;