diff --git a/src/s_sound.c b/src/s_sound.c
index 2ecd4725480f878d84a9eedecf0c6dd084f55fa3..0961a442709f1e73bcc94031d3e4de8e33f313b3 100644
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -100,9 +100,9 @@ static consvar_t surround = {"surround", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL
 consvar_t cv_resetmusic = {"resetmusic", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
 
 // Sound system toggles, saved into the config
-consvar_t cv_gamedigimusic = {"gamedigimusic", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameDigiMusic_OnChange, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_gamemidimusic = {"gamemidimusic", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameMIDIMusic_OnChange, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_gamesounds = {"gamesounds", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameSounds_OnChange, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_gamedigimusic = {"digimusic", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameDigiMusic_OnChange, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_gamemidimusic = {"midimusic", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameMIDIMusic_OnChange, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_gamesounds = {"sounds", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameSounds_OnChange, 0, NULL, NULL, 0, 0, NULL};
 
 #define S_MAX_VOLUME 127
 
diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c
index e7cb28f2d580f21f12f33c8c63fa6fdc8aed1cb5..2b35ce8b8a044c824b6f825a117d5ae1cf9703dc 100644
--- a/src/sdl/i_system.c
+++ b/src/sdl/i_system.c
@@ -2076,11 +2076,8 @@ void I_StartupTimer(void)
 
 void I_Sleep(void)
 {
-	if (dedicated)
-		SDL_Delay(15);
-	else
-		if (cv_sleep.value != -1)
-			SDL_Delay(cv_sleep.value);
+	if (cv_sleep.value != -1)
+		SDL_Delay(cv_sleep.value);
 }
 
 INT32 I_StartupSystem(void)