diff --git a/src/d_main.c b/src/d_main.c index bbb154e1f65795f9664f2a221df6fd6be0b5d67b..ae706ea91b62c9d77ebede1a7278b6cb186858db 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1286,12 +1286,14 @@ void D_SRB2Main(void) // Lactozilla: Does the render mode need to change? if ((setrenderneeded != 0) && (setrenderneeded != rendermode)) { + CONS_Printf("Switching the renderer...\n"); needpatchflush = true; needpatchrecache = true; VID_CheckRenderer(); SCR_ChangeRendererCVars(setrenderneeded); + D_CheckRendererState(); + setrenderneeded = 0; } - D_CheckRendererState(); wipegamestate = gamestate; diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 13e2423c4fe19743cde4934f1a4249171147ead1..7af1863ab30e160440a548c6ee3cd1a533dc34ac 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -1499,7 +1499,6 @@ void VID_CheckRenderer(void) { I_StartupHardwareGraphics(); R_InitHardwareMode(); - HWR_Switch(); } #endif }