diff --git a/src/deh_tables.c b/src/deh_tables.c
index 4cb674d9c9b1facb3bfdec7d401e1574f310aab8..1be5a2fb77401aff19b03d23f50f3498d1fcc619 100644
--- a/src/deh_tables.c
+++ b/src/deh_tables.c
@@ -5151,6 +5151,7 @@ struct int_const_s const INT_CONST[] = {
 	{"PAL_MIXUP",PAL_MIXUP},
 	{"PAL_RECYCLE",PAL_RECYCLE},
 	{"PAL_NUKE",PAL_NUKE},
+	{"PAL_INVERT",PAL_INVERT},
 	// for P_DamageMobj
 	//// Damage types
 	{"DMG_WATER",DMG_WATER},
diff --git a/src/g_game.c b/src/g_game.c
index 3955834b2170fa203222a5c76f8f9ead60e74fa6..e671eb2d757196466abd0edfe14a8d4b363061f8 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -3300,7 +3300,7 @@ boolean G_EnoughPlayersFinished(void)
 
 	for (i = 0; i < MAXPLAYERS; i++)
 	{
-		if (!playeringame[i] || players[i].spectator || players[i].bot == BOT_2PAI || players[i].bot == BOT_2PHUMAN)
+		if (!playeringame[i] || players[i].spectator || players[i].bot)
 			continue;
 		if (players[i].quittime > 30 * TICRATE)
 			continue;
diff --git a/src/hu_stuff.c b/src/hu_stuff.c
index 12972458581e5d3162a02c586b3e65018308f1ea..cf7118fbe0694c206a2d26497196f2cc81d5787f 100644
--- a/src/hu_stuff.c
+++ b/src/hu_stuff.c
@@ -2476,7 +2476,7 @@ static void HU_Draw32TeamTabRankings(playersort_t *tab, INT32 whiteplayer)
 		if (!players[tab[i].num].quittime || (leveltime / (TICRATE/2) & 1))
 			V_DrawString(x + 10, y,
 			             ((tab[i].num == whiteplayer) ? V_YELLOWMAP : 0)
-			             | (greycheck ? 0 : V_TRANSLUCENT)
+			             | (greycheck ? V_TRANSLUCENT : 0)
 			             | V_ALLOWLOWERCASE, name);
 
 		if (gametyperules & GTR_TEAMFLAGS)
@@ -2737,12 +2737,12 @@ void HU_DrawDualTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scoreline
 			if (circuitmap)
 			{
 				if (players[tab[i].num].exiting)
-					V_DrawRightAlignedThinString(x+146, y, 0, va("%i:%02i.%02i", G_TicsToMinutes(players[tab[i].num].realtime,true), G_TicsToSeconds(players[tab[i].num].realtime), G_TicsToCentiseconds(players[tab[i].num].realtime)));
+					V_DrawRightAlignedThinString(x+100, y, 0, va("%i:%02i.%02i", G_TicsToMinutes(players[tab[i].num].realtime,true), G_TicsToSeconds(players[tab[i].num].realtime), G_TicsToCentiseconds(players[tab[i].num].realtime)));
 				else
-					V_DrawRightAlignedThinString(x+146, y, (greycheck ? V_TRANSLUCENT : 0), va("%u", tab[i].count));
+					V_DrawRightAlignedThinString(x+100, y, (greycheck ? V_TRANSLUCENT : 0), va("%u", tab[i].count));
 			}
 			else
-				V_DrawRightAlignedThinString(x+146, y, (greycheck ? V_TRANSLUCENT : 0), va("%i:%02i.%02i", G_TicsToMinutes(tab[i].count,true), G_TicsToSeconds(tab[i].count), G_TicsToCentiseconds(tab[i].count)));
+				V_DrawRightAlignedThinString(x+100, y, (greycheck ? V_TRANSLUCENT : 0), va("%i:%02i.%02i", G_TicsToMinutes(tab[i].count,true), G_TicsToSeconds(tab[i].count), G_TicsToCentiseconds(tab[i].count)));
 		}
 		else
 			V_DrawRightAlignedThinString(x+100, y, (greycheck ? V_TRANSLUCENT : 0), va("%u", tab[i].count));
@@ -2790,7 +2790,7 @@ static void HU_Draw32TabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scor
 		if (!players[tab[i].num].quittime || (leveltime / (TICRATE/2) & 1))
 			V_DrawString(x + 10, y,
 			             ((tab[i].num == whiteplayer) ? V_YELLOWMAP : 0)
-			             | (greycheck ? 0 : V_TRANSLUCENT)
+			             | (greycheck ? V_TRANSLUCENT : 0)
 			             | V_ALLOWLOWERCASE, name);
 
 		if (G_GametypeUsesLives()) //show lives
@@ -2850,13 +2850,13 @@ static void HU_Draw32TabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scor
 				if (players[tab[i].num].exiting)
 					V_DrawRightAlignedThinString(x+128, y, 0, va("%i:%02i.%02i", G_TicsToMinutes(players[tab[i].num].realtime,true), G_TicsToSeconds(players[tab[i].num].realtime), G_TicsToCentiseconds(players[tab[i].num].realtime)));
 				else
-					V_DrawRightAlignedThinString(x+128, y, (greycheck ? 0 : V_TRANSLUCENT), va("%u", tab[i].count));
+					V_DrawRightAlignedThinString(x+128, y, (greycheck ? V_TRANSLUCENT : 0), va("%u", tab[i].count));
 			}
 			else
-				V_DrawRightAlignedThinString(x+128, y, (greycheck ? 0 : V_TRANSLUCENT), va("%i:%02i.%02i", G_TicsToMinutes(tab[i].count,true), G_TicsToSeconds(tab[i].count), G_TicsToCentiseconds(tab[i].count)));
+				V_DrawRightAlignedThinString(x+128, y, (greycheck ? V_TRANSLUCENT : 0), va("%i:%02i.%02i", G_TicsToMinutes(tab[i].count,true), G_TicsToSeconds(tab[i].count), G_TicsToCentiseconds(tab[i].count)));
 		}
 		else
-			V_DrawRightAlignedThinString(x+128, y, (greycheck ? 0 : V_TRANSLUCENT), va("%u", tab[i].count));
+			V_DrawRightAlignedThinString(x+128, y, (greycheck ? V_TRANSLUCENT : 0), va("%u", tab[i].count));
 
 		y += 9;
 		if (i == 16)
@@ -3095,7 +3095,7 @@ static void HU_DrawRankings(void)
 		HU_DrawTeamTabRankings(tab, whiteplayer);
 	else if (scorelines <= 9 && !cv_compactscoreboard.value)
 		HU_DrawTabRankings(40, 32, tab, scorelines, whiteplayer);
-	else if (scorelines <= 20 && !cv_compactscoreboard.value)
+	else if (scorelines <= 18 && !cv_compactscoreboard.value)
 		HU_DrawDualTabRankings(32, 32, tab, scorelines, whiteplayer);
 	else
 		HU_Draw32TabRankings(14, 28, tab, scorelines, whiteplayer);
diff --git a/src/m_menu.c b/src/m_menu.c
index 30772ab8fdc69ae81519d5c854ce1777f1305052..85d093b943e22a50add4bb3aa111b72fc7a8ef1f 100644
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -11588,9 +11588,7 @@ static void M_ServerOptions(INT32 choice)
 		OP_ServerOptionsMenu[ 2].status = IT_STRING | IT_CVAR;
 		OP_ServerOptionsMenu[ 3].status = IT_STRING | IT_CVAR;
 		OP_ServerOptionsMenu[ 4].status = IT_STRING | IT_CVAR;
-		OP_ServerOptionsMenu[36].status = (netgame
-			? IT_GRAYEDOUT
-			: (IT_STRING | IT_CVAR | IT_CV_STRING));
+		OP_ServerOptionsMenu[36].status = IT_STRING | IT_CVAR | IT_CV_STRING;
 		OP_ServerOptionsMenu[37].status = IT_STRING | IT_CVAR;
 		OP_ServerOptionsMenu[38].status = IT_STRING | IT_CVAR;
 	}
diff --git a/src/p_local.h b/src/p_local.h
index 11a4856cf0a594c054b38c82ac8b8385d58b208f..7390137e97c5a560da5ba864e4e507df941afc31 100644
--- a/src/p_local.h
+++ b/src/p_local.h
@@ -348,6 +348,7 @@ void P_FlashPal(player_t *pl, UINT16 type, UINT16 duration);
 #define PAL_MIXUP    2
 #define PAL_RECYCLE  3
 #define PAL_NUKE     4
+#define PAL_INVERT   5
 
 //
 // P_ENEMY
diff --git a/src/p_mobj.c b/src/p_mobj.c
index 753d298a4573c6a48ee7467c1f219826ffba031d..11d6305ea7af2889503124847dd7aba83b450000 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -2522,7 +2522,7 @@ boolean P_ZMovement(mobj_t *mo)
 					{
 						P_KillMobj(mo, NULL, NULL, 0);
 					}
-					return false;
+					return !P_MobjWasRemoved(mo); // allows explosion states to run
 				}
 				else
 				{
diff --git a/src/p_setup.c b/src/p_setup.c
index 15e7c6d09a35b3bcd603d9efe2ff5fbc0784f638..399f66c580997c3130d0171026591c4094013182 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -3183,48 +3183,55 @@ static void P_AddBinaryMapTags(void)
 {
 	size_t i;
 
-	for (i = 0; i < numlines; i++)
-	{
-		// 96: Apply Tag to Tagged Sectors
+	for (i = 0; i < numlines; i++) {
 		// 97: Apply Tag to Front Sector
 		// 98: Apply Tag to Back Sector
 		// 99: Apply Tag to Front and Back Sectors
-		if (lines[i].special == 96) {
-			size_t j;
-			mtag_t tag = Tag_FGet(&lines[i].frontsector->tags);
-			mtag_t target_tag = Tag_FGet(&lines[i].tags);
-			mtag_t offset_tags[4];
-			memset(offset_tags, 0, sizeof(mtag_t)*4);
-			if (lines[i].flags & ML_EFFECT6) {
-				offset_tags[0] = (INT32)sides[lines[i].sidenum[0]].textureoffset / FRACUNIT;
-				offset_tags[1] = (INT32)sides[lines[i].sidenum[0]].rowoffset / FRACUNIT;
-			}
-			if (lines[i].flags & ML_TFERLINE) {
-				offset_tags[2] = (INT32)sides[lines[i].sidenum[1]].textureoffset / FRACUNIT;
-				offset_tags[3] = (INT32)sides[lines[i].sidenum[1]].rowoffset / FRACUNIT;
-			}
+		if (lines[i].special == 97 || lines[i].special == 99)
+			P_AddBinaryMapTagsFromLine(lines[i].frontsector, &lines[i]);
+		if (lines[i].special == 98 || lines[i].special == 99)
+			P_AddBinaryMapTagsFromLine(lines[i].backsector, &lines[i]);
+	}
 
-			for (j = 0; j < numsectors; j++) {
-				boolean matches_target_tag = target_tag && Tag_Find(&sectors[j].tags, target_tag);
-				size_t k; for (k = 0; k < 4; k++) {
-					if (lines[i].flags & ML_EFFECT5) {
-						if (matches_target_tag || (offset_tags[k] && Tag_Find(&sectors[j].tags, offset_tags[k]))) {
-							Tag_Add(&sectors[j].tags, tag);
-							break;
-						}
-					} else if (matches_target_tag) {
-						if (k == 0)
-							Tag_Add(&sectors[j].tags, tag);
-						if (offset_tags[k])
-							Tag_Add(&sectors[j].tags, offset_tags[k]);
+	// Run this loop after the 97-99 loop to ensure that 96 can search through all of the
+	// 97-99-applied tags.
+	for (i = 0; i < numlines; i++) {
+		size_t j;
+		mtag_t tag, target_tag;
+		mtag_t offset_tags[4];
+
+		// 96: Apply Tag to Tagged Sectors
+		if (lines[i].special != 96)
+			continue;
+
+		tag = Tag_FGet(&lines[i].frontsector->tags);
+		target_tag = Tag_FGet(&lines[i].tags);
+		memset(offset_tags, 0, sizeof(mtag_t)*4);
+		if (lines[i].flags & ML_EFFECT6) {
+			offset_tags[0] = (INT32)sides[lines[i].sidenum[0]].textureoffset / FRACUNIT;
+			offset_tags[1] = (INT32)sides[lines[i].sidenum[0]].rowoffset / FRACUNIT;
+		}
+		if (lines[i].flags & ML_TFERLINE) {
+			offset_tags[2] = (INT32)sides[lines[i].sidenum[1]].textureoffset / FRACUNIT;
+			offset_tags[3] = (INT32)sides[lines[i].sidenum[1]].rowoffset / FRACUNIT;
+		}
+
+		for (j = 0; j < numsectors; j++) {
+			boolean matches_target_tag = target_tag && Tag_Find(&sectors[j].tags, target_tag);
+			size_t k;
+			for (k = 0; k < 4; k++) {
+				if (lines[i].flags & ML_EFFECT5) {
+					if (matches_target_tag || (offset_tags[k] && Tag_Find(&sectors[j].tags, offset_tags[k]))) {
+						Tag_Add(&sectors[j].tags, tag);
+						break;
 					}
+				} else if (matches_target_tag) {
+					if (k == 0)
+						Tag_Add(&sectors[j].tags, tag);
+					if (offset_tags[k])
+						Tag_Add(&sectors[j].tags, offset_tags[k]);
 				}
 			}
-		} else {
-			if (lines[i].special == 97 || lines[i].special == 99)
-				P_AddBinaryMapTagsFromLine(lines[i].frontsector, &lines[i]);
-			if (lines[i].special == 98 || lines[i].special == 99)
-				P_AddBinaryMapTagsFromLine(lines[i].backsector, &lines[i]);
 		}
 	}
 
diff --git a/src/p_user.c b/src/p_user.c
index 254bcc65ef51910ebe482d0f0452e86bd976a75b..a24848d51c71f828f8db2a64f8bb8265a2674f6f 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -11488,7 +11488,7 @@ void P_PlayerThink(player_t *player)
 
 			for (i = 0; i < MAXPLAYERS; i++)
 			{
-				if (!playeringame[i] || players[i].spectator || players[i].bot == BOT_2PAI || players[i].bot == BOT_2PHUMAN)
+				if (!playeringame[i] || players[i].spectator || players[i].bot)
 					continue;
 				if (players[i].lives <= 0)
 					continue;
@@ -11520,7 +11520,7 @@ void P_PlayerThink(player_t *player)
 
 			for (i = 0; i < MAXPLAYERS; i++)
 			{ 
-				if (!playeringame[i] || players[i].spectator || players[i].bot == BOT_2PAI || players[i].bot == BOT_2PHUMAN)
+				if (!playeringame[i] || players[i].spectator || players[i].bot)
 					continue;
 				if (players[i].quittime > 30 * TICRATE)
 					continue;
diff --git a/src/st_stuff.c b/src/st_stuff.c
index a328d669e51169ba18d8ae8d046774d3b298eed3..ebf188a06f78978e2039ff1ef053c65be38a72c9 100644
--- a/src/st_stuff.c
+++ b/src/st_stuff.c
@@ -2291,7 +2291,7 @@ static void ST_drawTextHUD(void)
 
 			for (i = 0; i < MAXPLAYERS; i++)
 			{
-				if (!playeringame[i] || players[i].spectator)
+				if (!playeringame[i] || players[i].spectator || players[i].bot)
 					continue;
 				if (players[i].lives <= 0)
 					continue;