diff --git a/src/g_game.c b/src/g_game.c index 6b4890a1c661ba040f1011ab4cec7a2a75db6f27..fce9919f197d8fd99fc2ed37c3da7232f6b033b1 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2080,7 +2080,7 @@ boolean G_Responder(event_t *ev) if (gameaction == ga_nothing && !singledemo && ((demoplayback && !modeattacking && !titledemo) || gamestate == GS_TITLESCREEN)) { - if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE)) + if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE && cv_tutorialprompt.value)) { M_StartControlPanel(); return true; diff --git a/src/m_menu.c b/src/m_menu.c index c4944214158c16b64796701b37b3d8fc87bacff3..81ff0f67958658d5f19374b6a46cc0485c9c5b5e 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -3196,7 +3196,7 @@ boolean M_Responder(event_t *ev) || gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_GAMEEND) return false; - if (gamestate == GS_TITLESCREEN && finalecount < TICRATE) + if (gamestate == GS_TITLESCREEN && finalecount < TICRATE && cv_tutorialprompt.value) return false; if (CON_Ready() && gamestate != GS_WAITINGPLAYERS)