From ce721f9f782b052ad474d2e4e1a3c8363df8869e Mon Sep 17 00:00:00 2001
From: spherallic <spherallic@gmail.com>
Date: Sun, 20 Aug 2023 23:40:13 +0200
Subject: [PATCH] Allow input during title animation after 1st play

---
 src/g_game.c | 2 +-
 src/m_menu.c | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/g_game.c b/src/g_game.c
index 6b4890a1c..fce9919f1 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -2080,7 +2080,7 @@ boolean G_Responder(event_t *ev)
 	if (gameaction == ga_nothing && !singledemo &&
 		((demoplayback && !modeattacking && !titledemo) || gamestate == GS_TITLESCREEN))
 	{
-		if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE))
+		if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE && cv_tutorialprompt.value))
 		{
 			M_StartControlPanel();
 			return true;
diff --git a/src/m_menu.c b/src/m_menu.c
index c49442141..81ff0f679 100644
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -3196,7 +3196,7 @@ boolean M_Responder(event_t *ev)
 	|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_GAMEEND)
 		return false;
 
-	if (gamestate == GS_TITLESCREEN && finalecount < TICRATE)
+	if (gamestate == GS_TITLESCREEN && finalecount < TICRATE && cv_tutorialprompt.value)
 		return false;
 
 	if (CON_Ready() && gamestate != GS_WAITINGPLAYERS)
-- 
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