From dd1ca69f54b3816f8042f81be0ee7ac44091594c Mon Sep 17 00:00:00 2001
From: James R <justsomejames2@gmail.com>
Date: Thu, 26 Dec 2019 14:59:31 -0800
Subject: [PATCH] P_PlayerHitsPlayer is too big for inline, and these other
 functions are getting there

---
 src/p_inter.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/p_inter.c b/src/p_inter.c
index 70fb01fd0..1acbad085 100644
--- a/src/p_inter.c
+++ b/src/p_inter.c
@@ -2962,7 +2962,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
 	   Graue 12-22-2003 */
 }
 
-static inline void P_NiGHTSDamage(mobj_t *target, mobj_t *source)
+static void P_NiGHTSDamage(mobj_t *target, mobj_t *source)
 {
 	player_t *player = target->player;
 	tic_t oldnightstime = player->nightstime;
@@ -3028,7 +3028,7 @@ static inline void P_NiGHTSDamage(mobj_t *target, mobj_t *source)
 	}
 }
 
-static inline boolean P_TagDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype)
+static boolean P_TagDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype)
 {
 	player_t *player = target->player;
 	(void)damage; //unused parm
@@ -3132,7 +3132,7 @@ static inline boolean P_TagDamage(mobj_t *target, mobj_t *inflictor, mobj_t *sou
 	return true;
 }
 
-static inline boolean P_PlayerHitsPlayer(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype)
+static boolean P_PlayerHitsPlayer(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype)
 {
 	player_t *player = target->player;
 
-- 
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