diff --git a/src/p_user.c b/src/p_user.c index 6844d2cba37560905f15a2ab13b99ab3df7e0081..d527c29c9f1039c3a138ec050dea0d32e5e8cfa6 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -51,9 +51,6 @@ #include "hardware/hw_main.h" #endif -// Index of the special effects (INVUL inverse) map. -#define INVERSECOLORMAP 32 - #if 0 static void P_NukeAllPlayers(player_t *player); #endif