From e22964ee0aa113a11ae235f37564e6f41bff3c30 Mon Sep 17 00:00:00 2001
From: Steel Titanium <steeltitanium1@gmail.com>
Date: Fri, 10 Jul 2020 23:13:58 -0400
Subject: [PATCH] I screwed up

---
 src/doomdef.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/doomdef.h b/src/doomdef.h
index 2e35f1e06..380adf781 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -143,7 +143,7 @@ extern char logfilename[1024];
 // we use comprevision and compbranch instead.
 #else
 #define VERSION    202 // Game version
-#define SUBVERSION 5  // more precise version number
+#define SUBVERSION 6  // more precise version number
 #define VERSIONSTRING "v2.2.6"
 #define VERSIONSTRINGW L"v2.2.6"
 // Hey! If you change this, add 1 to the MODVERSION below!
@@ -213,7 +213,7 @@ extern char logfilename[1024];
 // it's only for detection of the version the player is using so the MS can alert them of an update.
 // Only set it higher, not lower, obviously.
 // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
-#define MODVERSION 46
+#define MODVERSION 47
 
 // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
 // Increment MINOREXECVERSION whenever a config change is needed that does not correspond
-- 
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