diff --git a/src/g_game.c b/src/g_game.c
index 5cc78d4b69029ff74ee598422a890d36c0e6cc01..8dcad940d13f7ed8297e0a1d0233982eefe12d8e 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1585,11 +1585,6 @@ static void Analog_OnChange(void)
 
 	// cameras are not initialized at this point
 
-	if (leveltime > 1)
-		CV_SetValue(&cv_cam_dist, 128);
-	if (cv_analog.value || demoplayback)
-		CV_SetValue(&cv_cam_dist, 192);
-
 	if (!cv_chasecam.value && cv_analog.value) {
 		CV_SetValue(&cv_analog, 0);
 		return;
@@ -1605,11 +1600,6 @@ static void Analog2_OnChange(void)
 
 	// cameras are not initialized at this point
 
-	if (leveltime > 1)
-		CV_SetValue(&cv_cam2_dist, 128);
-	if (cv_analog2.value)
-		CV_SetValue(&cv_cam2_dist, 192);
-
 	if (!cv_chasecam2.value && cv_analog2.value) {
 		CV_SetValue(&cv_analog2, 0);
 		return;
diff --git a/src/p_setup.c b/src/p_setup.c
index 93eb755831b0f3eac78484c2f44edb25beb6a974..3601a5b04de51423533a013b817f9b336128854b 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -2689,8 +2689,9 @@ boolean P_SetupLevel(boolean skipprecip)
 
 	if (!dedicated)
 	{
-		if (!cv_cam_speed.changed)
-			CV_Set(&cv_cam_speed, cv_cam_speed.defaultvalue);
+		// Salt: CV_ClearChangedFlags() messes with your settings :(
+		/*if (!cv_cam_speed.changed)
+			CV_Set(&cv_cam_speed, cv_cam_speed.defaultvalue);*/
 
 		if (!cv_chasecam.changed)
 			CV_SetValue(&cv_chasecam, chase);
@@ -3025,20 +3026,22 @@ boolean P_SetupLevel(boolean skipprecip)
 	{
 		P_SetupCamera();
 
-		if (!cv_cam_height.changed)
+		// Salt: CV_ClearChangedFlags() messes with your settings :(
+		/*if (!cv_cam_height.changed)
 			CV_Set(&cv_cam_height, cv_cam_height.defaultvalue);
 
 		if (!cv_cam_dist.changed)
 			CV_Set(&cv_cam_dist, cv_cam_dist.defaultvalue);
 
-		if (!cv_cam_rotate.changed)
-			CV_Set(&cv_cam_rotate, cv_cam_rotate.defaultvalue);
-
 		if (!cv_cam2_height.changed)
 			CV_Set(&cv_cam2_height, cv_cam2_height.defaultvalue);
 
 		if (!cv_cam2_dist.changed)
-			CV_Set(&cv_cam2_dist, cv_cam2_dist.defaultvalue);
+			CV_Set(&cv_cam2_dist, cv_cam2_dist.defaultvalue);*/
+
+		// Though, I don't think anyone would care about cam_rotate being reset back to the only value that makes sense :P
+		if (!cv_cam_rotate.changed)
+			CV_Set(&cv_cam_rotate, cv_cam_rotate.defaultvalue);
 
 		if (!cv_cam2_rotate.changed)
 			CV_Set(&cv_cam2_rotate, cv_cam2_rotate.defaultvalue);
diff --git a/src/p_user.c b/src/p_user.c
index 906167548b5d92a6b9d13dcb321e42e111a0882d..c128efca1fe4b37487ccc7cefe5ce9e8ca35f133 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -7781,18 +7781,18 @@ static CV_PossibleValue_t CV_CamSpeed[] = {{0, "MIN"}, {1*FRACUNIT, "MAX"}, {0,
 static CV_PossibleValue_t rotation_cons_t[] = {{1, "MIN"}, {45, "MAX"}, {0, NULL}};
 static CV_PossibleValue_t CV_CamRotate[] = {{-720, "MIN"}, {720, "MAX"}, {0, NULL}};
 
-consvar_t cv_cam_dist = {"cam_dist", "128", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam_height = {"cam_height", "20", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam_dist = {"cam_dist", "160", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam_height = {"cam_height", "25", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
 consvar_t cv_cam_still = {"cam_still", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam_speed = {"cam_speed", "0.25", CV_FLOAT, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam_speed = {"cam_speed", "0.3", CV_FLOAT|CV_SAVE, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL};
 consvar_t cv_cam_rotate = {"cam_rotate", "0", CV_CALL|CV_NOINIT, CV_CamRotate, CV_CamRotate_OnChange, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam_rotspeed = {"cam_rotspeed", "10", 0, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam2_dist = {"cam2_dist", "128", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam2_height = {"cam2_height", "20", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam_rotspeed = {"cam_rotspeed", "10", CV_SAVE, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam2_dist = {"cam2_dist", "160", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam2_height = {"cam2_height", "25", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
 consvar_t cv_cam2_still = {"cam2_still", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam2_speed = {"cam2_speed", "0.25", CV_FLOAT, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam2_speed = {"cam2_speed", "0.3", CV_FLOAT|CV_SAVE, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL};
 consvar_t cv_cam2_rotate = {"cam2_rotate", "0", CV_CALL|CV_NOINIT, CV_CamRotate, CV_CamRotate2_OnChange, 0, NULL, NULL, 0, 0, NULL};
-consvar_t cv_cam2_rotspeed = {"cam2_rotspeed", "10", 0, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
+consvar_t cv_cam2_rotspeed = {"cam2_rotspeed", "10", CV_SAVE, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
 
 fixed_t t_cam_dist = -42;
 fixed_t t_cam_height = -42;
@@ -8048,6 +8048,20 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
 	{
 		dist = camdist;
 
+		// x1.5 dist for splitscreen
+		if (splitscreen)
+		{
+			dist = FixedMul(dist, 3*FRACUNIT/2);
+			camheight = FixedMul(camheight, 3*FRACUNIT/2);
+		}
+
+		// x1.2 dist for analog
+		if (P_AnalogMove(player))
+		{
+			dist = FixedMul(dist, 6*FRACUNIT/5);
+			camheight = FixedMul(camheight, 6*FRACUNIT/5);
+		}
+
 		if (player->climbing || player->exiting || player->playerstate == PST_DEAD || (player->pflags & (PF_MACESPIN|PF_ITEMHANG|PF_ROPEHANG)))
 			dist <<= 1;
 	}