diff --git a/src/d_main.c b/src/d_main.c index 74547f9f7902f1929a1aac8ad291cc9e45161719..32972c1513f47dabe962291d12f5e7d757bd7937 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -656,7 +656,9 @@ void D_SRB2Loop(void) LMFAO this was showing garbage under OpenGL because I_FinishUpdate was called afterward */ - V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_CACHE)); + /* Smells like a hack... Don't fade Sonic's ass into the title screen. */ + if (gamestate != GS_TITLESCREEN) + V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_CACHE)); for (;;) {