diff --git a/src/g_game.c b/src/g_game.c index 381d72cfe9b37fd95e14544ba25afe5023459edd..dd983834bd3c00bb44a3077bad52524acee984c6 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1497,14 +1497,14 @@ void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics) else { if (turnright) - cmd->angleturn = (INT16)(cmd->angleturn - (FixedMul(angleturn[tspeed]<<FRACBITS, cv_cam2_turnmultiplier.value)>>FRACBITS)); + cmd->angleturn = (INT16)(cmd->angleturn - (((angleturn[tspeed]<<FRACBITS) * cv_cam2_turnmultiplier.value)>>FRACBITS)); else if (turnleft) - cmd->angleturn = (INT16)(cmd->angleturn + (FixedMul(angleturn[tspeed]<<FRACBITS, cv_cam2_turnmultiplier.value)>>FRACBITS)); + cmd->angleturn = (INT16)(cmd->angleturn + (((angleturn[tspeed]<<FRACBITS) * cv_cam2_turnmultiplier.value)>>FRACBITS)); if (analogjoystickmove && lookjoystickvector.xaxis != 0) { // JOYAXISRANGE should be 1023 (divide by 1024) - cmd->angleturn = (INT16)(cmd->angleturn - (FixedMul(((lookjoystickvector.xaxis * angleturn[1]) >> 10)<<FRACBITS, cv_cam2_turnmultiplier.value)>>FRACBITS)); // ANALOG! + cmd->angleturn = (INT16)(cmd->angleturn - ((((lookjoystickvector.xaxis * angleturn[1]) >> 10) * cv_cam2_turnmultiplier.value)>>FRACBITS)); // ANALOG! } }