diff --git a/src/d_clisrv.c b/src/d_clisrv.c
index a1e3976bc5c4e268ef4be770c7d474a634b2faf3..c7c5470ae75f3f996361468a6f21a90be219567a 100644
--- a/src/d_clisrv.c
+++ b/src/d_clisrv.c
@@ -5496,7 +5496,7 @@ void NetUpdate(void)
 		// update node latency values so we can take an average later.
 		for (i = 0; i < MAXPLAYERS; i++)
 			if (playeringame[i] && playernode[i] != UINT8_MAX)
-				realpingtable[i] += GetLag(playernode[i]) * (1000.00f / TICRATE);
+				realpingtable[i] += G_TicsToMilliseconds(GetLag(playernode[i]));
 		pingmeasurecount++;
 	}