diff --git a/src/g_game.c b/src/g_game.c index a5f969243a26b46fd8e1c9c2e2ce18bb2ec2db2c..619ed8c89d722280375a30fe3059c58785ae61b2 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2082,7 +2082,7 @@ boolean G_Responder(event_t *ev) if (gameaction == ga_nothing && !singledemo && ((demoplayback && !modeattacking && !titledemo) || gamestate == GS_TITLESCREEN)) { - if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE)) + if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < (cv_tutorialprompt.value ? TICRATE : 0))) { M_StartControlPanel(); return true; diff --git a/src/m_menu.c b/src/m_menu.c index 9fcd1e85a7815ab8cd89c3aa4ee52b0df432a33c..3946803b290e0240cac36accd363113256580933 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -3196,7 +3196,7 @@ boolean M_Responder(event_t *ev) || gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_GAMEEND) return false; - if (gamestate == GS_TITLESCREEN && finalecount < TICRATE) + if (gamestate == GS_TITLESCREEN && finalecount < (cv_tutorialprompt.value ? TICRATE : 0)) return false; if (CON_Ready() && gamestate != GS_WAITINGPLAYERS)