diff --git a/src/g_game.c b/src/g_game.c
index 3709488b7fbc4be0f3c695fc31b4662d5769ea23..8e6f7fb89a2ad7d7c11260f5abb5ec4304f14628 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -2331,8 +2331,8 @@ void G_SpawnPlayer(INT32 playernum, boolean starpost)
 		}
 	}
 	P_MovePlayerToSpawn(playernum, spawnpoint);
-	
-#ifdef HAVE_BLUA 
+
+#ifdef HAVE_BLUA
 	LUAh_PlayerSpawn(&players[playernum]); // Lua hook for player spawning :)
 #endif