diff --git a/src/g_game.c b/src/g_game.c index 3709488b7fbc4be0f3c695fc31b4662d5769ea23..8e6f7fb89a2ad7d7c11260f5abb5ec4304f14628 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2331,8 +2331,8 @@ void G_SpawnPlayer(INT32 playernum, boolean starpost) } } P_MovePlayerToSpawn(playernum, spawnpoint); - -#ifdef HAVE_BLUA + +#ifdef HAVE_BLUA LUAh_PlayerSpawn(&players[playernum]); // Lua hook for player spawning :) #endif