diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 4cd6333c5e6f1b8a831041d36927b0ee82bc4a1d..fd6bb2a4e17a5d3c66e60370764709f68dbdd147 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -705,22 +705,22 @@ static void Snake_Handle(void) oldy = snake->snakey[1]; // Update direction - if (gamekeydown[KEY_LEFTARROW]) + if (PLAYER1INPUTDOWN(GC_STRAFELEFT) || gamekeydown[KEY_LEFTARROW]) { if (snake->snakelength < 2 || x <= oldx) snake->snakedir[0] = 1; } - else if (gamekeydown[KEY_RIGHTARROW]) + else if (PLAYER1INPUTDOWN(GC_STRAFERIGHT) || gamekeydown[KEY_RIGHTARROW]) { if (snake->snakelength < 2 || x >= oldx) snake->snakedir[0] = 2; } - else if (gamekeydown[KEY_UPARROW]) + else if (PLAYER1INPUTDOWN(GC_FORWARD) || gamekeydown[KEY_UPARROW]) { if (snake->snakelength < 2 || y <= oldy) snake->snakedir[0] = 3; } - else if (gamekeydown[KEY_DOWNARROW]) + else if (PLAYER1INPUTDOWN(GC_BACKWARD) || gamekeydown[KEY_DOWNARROW]) { if (snake->snakelength < 2 || y >= oldy) snake->snakedir[0] = 4;