From 5bbfb1840ab21eb5902093e0846ecd08979eea64 Mon Sep 17 00:00:00 2001 From: MascaraSnake <jonassauer27@gmail.com> Date: Wed, 4 Jan 2023 08:58:40 +0100 Subject: [PATCH] Fix scaling mistake in A_FishJump --- src/p_enemy.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index ece4f3814f..373f091233 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -4859,12 +4859,12 @@ void A_FishJump(mobj_t *actor) else { if (actor->spawnpoint && actor->spawnpoint->args[0]) - jumpval = actor->spawnpoint->args[0]; + jumpval = actor->spawnpoint->args[0] << (FRACBITS - 2); else - jumpval = 44; + jumpval = 44 << (FRACBITS - 2); } - actor->momz = FixedMul(jumpval << (FRACBITS - 2), actor->scale); + actor->momz = FixedMul(jumpval, actor->scale); P_SetMobjStateNF(actor, actor->info->seestate); } -- GitLab