diff --git a/src/p_enemy.c b/src/p_enemy.c index 0ed62f4b4b88091a9e2059215e75259d5726d0f1..26465d10eddea7ae463f4252a6770ec64476c44c 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -14322,7 +14322,7 @@ void A_SpawnPterabytes(mobj_t *actor) return; if (actor->spawnpoint) - amount = min(1, actor->spawnpoint->args[0]); + amount = max(1, actor->spawnpoint->args[0]); interval = FixedAngle(FRACUNIT*360/amount); diff --git a/src/p_map.c b/src/p_map.c index 275403e2e125ec1d04f4ccbdec1b0e4880d59728..5c8ccbb19327542e118c19e404673fdc1981de82 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -593,7 +593,7 @@ static void P_DoPterabyteCarry(player_t *player, mobj_t *ptera) player->mo->x = ptera->x; player->mo->y = ptera->y; P_SetThingPosition(player->mo); - ptera->movefactor = 3*TICRATE; + ptera->movefactor = 3*TICRATE; // timer before dropping ptera->watertop = ptera->waterbottom = ptera->cusval = 0; } diff --git a/src/p_user.c b/src/p_user.c index ed9da035cd4f640c00abbb2a2f045959b5f07797..0db9ac7d183a5c856f4368a37c8db21e6d21a404 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4370,7 +4370,7 @@ void P_DoJump(player_t *player, boolean soundandstate) if (player->powers[pw_carry] == CR_PTERABYTE) { S_StartSound(player->mo, sfx_s3kd7s); - player->mo->tracer->cusval += 10; + player->mo->tracer->cusval += 10; // attempting to break free player->mo->tracer->watertop = P_RandomRange(-player->mo->tracer->cusval, player->mo->tracer->cusval) << (FRACBITS - 1); player->mo->tracer->waterbottom = P_RandomRange(-player->mo->tracer->cusval, player->mo->tracer->cusval) << (FRACBITS - 1); player->mo->tracer->cvmem = P_RandomRange(-player->mo->tracer->cusval, player->mo->tracer->cusval) << (FRACBITS - 1); @@ -12712,6 +12712,9 @@ void P_PlayerAfterThink(player_t *player) } case CR_PTERABYTE: // being carried by a Pterabyte { + +#define DROPTHRESHOLD TICRATE + mobj_t *ptera = player->mo->tracer; mobj_t *spawnpoint = ptera->tracer->tracer; player->mo->height = FixedDiv(P_GetPlayerHeight(player), FixedDiv(14 * FRACUNIT, 10 * FRACUNIT)); @@ -12719,7 +12722,7 @@ void P_PlayerAfterThink(player_t *player) if (ptera->health <= 0) goto dropoff; - if (P_MobjAboveLava(ptera) && ptera->movefactor <= 3*TICRATE - 10) + if (P_MobjAboveLava(ptera) && ptera->movefactor < DROPTHRESHOLD) goto dropoff; if (player->mo->eflags & MFE_VERTICALFLIP) @@ -12728,7 +12731,7 @@ void P_PlayerAfterThink(player_t *player) && (ptera->eflags & MFE_VERTICALFLIP)) // Reverse gravity check for the carrier - Flame player->mo->z = ptera->z + ptera->height + FixedMul(FRACUNIT, player->mo->scale); - if (ptera->ceilingz - ptera->z > spawnpoint->ceilingz - spawnpoint->z + 512*FRACUNIT && ptera->movefactor <= 3 * TICRATE - 10) + if (ptera->ceilingz - ptera->z > spawnpoint->ceilingz - spawnpoint->z + 512*FRACUNIT && ptera->movefactor < DROPTHRESHOLD) goto dropoff; } else @@ -12737,7 +12740,7 @@ void P_PlayerAfterThink(player_t *player) && !(ptera->eflags & MFE_VERTICALFLIP)) // Correct gravity check for the carrier - Flame player->mo->z = ptera->z - player->mo->height - FixedMul(FRACUNIT, player->mo->scale); - if (ptera->z - ptera->floorz > spawnpoint->z - spawnpoint->floorz + 512 * FRACUNIT && ptera->movefactor <= 3 * TICRATE - 10) + if (ptera->z - ptera->floorz > spawnpoint->z - spawnpoint->floorz + 512 * FRACUNIT && ptera->movefactor < DROPTHRESHOLD) goto dropoff; } @@ -12745,7 +12748,7 @@ void P_PlayerAfterThink(player_t *player) if (!ptera->movefactor) goto dropoff; - if (ptera->cusval >= 30) + if (ptera->cusval >= 50) // breaking free { player->powers[pw_carry] = CR_NONE; P_SetTarget(&player->mo->tracer, NULL);