diff --git a/src/g_game.c b/src/g_game.c index 46604e60d12d213d11c4c5623e3a6617ecf3d9b1..26912601fcd7e06808a3994913c604d8cd4e66dc 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1143,7 +1143,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) boolean strafeisturn; // Simple controls only player_t *player = &players[ssplayer == 2 ? secondarydisplayplayer : consoleplayer]; camera_t *thiscam = ((ssplayer == 1 || player->bot == BOT_2PHUMAN) ? &camera : &camera2); - consvar_t *chasecamcv = (ssplayer == 1 ? &cv_chasecam : &cv_chasecam2); + //consvar_t *chasecamcv = (ssplayer == 1 ? &cv_chasecam : &cv_chasecam2); angle_t *myangle = (ssplayer == 1 ? &localangle : &localangle2); INT32 *myaiming = (ssplayer == 1 ? &localaiming : &localaiming2);