diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index ddd5807a5dd150fd49c0bae44e6b367537d54a94..5115da60d80aaebb91a2aa905e5b3d134809f17d 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -2307,22 +2307,22 @@ EXPORT void HWRAPI(DoScreenWipe)(float alpha) // Bottom left pglMultiTexCoord2f(GL_TEXTURE0, 0.0f, 0.0f); - pglMultiTexCoord2f(GL_TEXTURE1, 0.0f, 0.0f); + pglMultiTexCoord2f(GL_TEXTURE1, 0.0f, 1.0f); pglVertex3f(-1.0f, -1.0f, 1.0f); // Top left pglMultiTexCoord2f(GL_TEXTURE0, 0.0f, yfix); - pglMultiTexCoord2f(GL_TEXTURE1, 0.0f, 1.0f); + pglMultiTexCoord2f(GL_TEXTURE1, 0.0f, 0.0f); pglVertex3f(-1.0f, 1.0f, 1.0f); // Top right pglMultiTexCoord2f(GL_TEXTURE0, xfix, yfix); - pglMultiTexCoord2f(GL_TEXTURE1, 1.0f, 1.0f); + pglMultiTexCoord2f(GL_TEXTURE1, 1.0f, 0.0f); pglVertex3f(1.0f, 1.0f, 1.0f); // Bottom right pglMultiTexCoord2f(GL_TEXTURE0, xfix, 0.0f); - pglMultiTexCoord2f(GL_TEXTURE1, 1.0f, 0.0f); + pglMultiTexCoord2f(GL_TEXTURE1, 1.0f, 1.0f); pglVertex3f(1.0f, -1.0f, 1.0f); pglEnd();