diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7995034d326d617022b896cd205199d46a631b69..a335fe5918d75aaebf296d2ed9ed0ce1b182a438 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
 # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
 # Version change is fine.
 project(SRB2
-	VERSION 1.1.0
+	VERSION 1.2.0
 	LANGUAGES C)
 
 if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
diff --git a/appveyor.yml b/appveyor.yml
index 3d46cf6de40a08e7e0325c9bc98e7ad0c344dcd0..f4cc4213c10551c4b707da9f3017f78fc35df494 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,4 +1,4 @@
-version: 1.1.0.{branch}-{build}
+version: 1.2.0.{branch}-{build}
 os: MinGW
 
 environment:
@@ -29,7 +29,7 @@ environment:
  ##############################
  DPL_ENABLED: 0
  DPL_TAG_ENABLED: 0
- DPL_INSTALLER_NAME: srb2kart-v110
+ DPL_INSTALLER_NAME: srb2kart-v120
  # Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
  # Include the README files and the OpenGL batch in the main and patch archives.
  # The x86/x64 archives contain the DLL binaries.
diff --git a/src/doomdef.h b/src/doomdef.h
index bb9c37843fb73977fc5ca6b40d5a19d6134f69d4..a40d969f0acf1022b307af297aea27556b30d72e 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -149,10 +149,10 @@ extern FILE *logstream;
 // most interface strings are ignored in development mode.
 // we use comprevision and compbranch instead.
 #else
-#define VERSION    110 // Game version
+#define VERSION    120 // Game version
 #define SUBVERSION 0 // more precise version number
-#define VERSIONSTRING "v1.1"
-#define VERSIONSTRINGW L"v1.1"
+#define VERSIONSTRING "v1.2"
+#define VERSIONSTRINGW L"v1.2"
 // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
 // And change CMakeLists.txt, for CMake users!
 // AND appveyor.yml, for the build bots!
@@ -225,7 +225,7 @@ extern FILE *logstream;
 // it's only for detection of the version the player is using so the MS can alert them of an update.
 // Only set it higher, not lower, obviously.
 // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
-#define MODVERSION 5
+#define MODVERSION 6
 
 // Filter consvars by version
 // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.