diff --git a/CMakeLists.txt b/CMakeLists.txt
index a335fe5918d75aaebf296d2ed9ed0ce1b182a438..51f98707dbcb0589444a0af24383c6a1f922bf60 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
 # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
 # Version change is fine.
 project(SRB2
-	VERSION 1.2.0
+	VERSION 1.2
 	LANGUAGES C)
 
 if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
diff --git a/appveyor.yml b/appveyor.yml
index f4cc4213c10551c4b707da9f3017f78fc35df494..79aecf9c3e8425ff27754a35e7a1d937001b454b 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,4 +1,4 @@
-version: 1.2.0.{branch}-{build}
+version: 1.2.{branch}-{build}
 os: MinGW
 
 environment:
@@ -29,7 +29,7 @@ environment:
  ##############################
  DPL_ENABLED: 0
  DPL_TAG_ENABLED: 0
- DPL_INSTALLER_NAME: srb2kart-v120
+ DPL_INSTALLER_NAME: srb2kart-v12
  # Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
  # Include the README files and the OpenGL batch in the main and patch archives.
  # The x86/x64 archives contain the DLL binaries.