From a78b957ceb41be93059a24e9a21b23810d100c7d Mon Sep 17 00:00:00 2001 From: Sally Coolatta <tehrealsalt@gmail.com> Date: Wed, 22 May 2024 01:32:21 -0400 Subject: [PATCH] -warp/+map is not a cheat for dedicated servers It already is not a cheat for listen servers. Fixes dedicated servers not being able to save. --- src/d_main.c | 2 +- src/m_cond.c | 6 ++++++ 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/src/d_main.c b/src/d_main.c index 3a3a0b26a..bad78c530 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1535,7 +1535,7 @@ void D_SRB2Main(void) I_Error("Cannot find a map remotely named '%s'\n", word); else { - if (!M_CheckParm("-server")) + if (!(M_CheckParm("-server") || dedicated)) G_SetUsedCheats(true); autostart = true; } diff --git a/src/m_cond.c b/src/m_cond.c index 5a5913297..fa6cda223 100644 --- a/src/m_cond.c +++ b/src/m_cond.c @@ -494,6 +494,12 @@ UINT8 M_MapLocked(INT32 mapnum, gamedata_t *data) UINT8 M_CampaignWarpIsCheat(INT32 gt, INT32 mapnum, gamedata_t *data) { + if (dedicated) + { + // See M_MapLocked; don't make dedicated servers annoying. + return false; + } + if (M_MapLocked(mapnum, data) == true) { // Warping to locked maps is definitely always a cheat -- GitLab