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SRB2
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fix-cr_player-positioning
723b5662
·
Fix CR_PLAYER/CR_PTERABYTE positioning
·
Apr 18, 2024
STJr/SRB2!2423
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fix-pw_carry-positioning
fa19fede
·
Fix PW_CARRY positioning
·
Apr 18, 2024
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shield-button-prompt
533862f5
·
Use a three-option menu instead of a yes/no prompt
·
Mar 09, 2024
STJr/SRB2!2387
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bouncy-nights-steer-drill
04147c87
·
Steer left/right while drilling in NiGHTS mode
·
Mar 05, 2024
STJr/SRB2!2249
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ispointinsector
d066fb0f
·
Debug R_IsPointInSector
·
Jan 04, 2024
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update-quittime-while-idling
e717731e
·
Update player->quittime when a server idles, again
·
Jan 02, 2024
STJr/SRB2!2254
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bouncy-nights
e829f805
·
Merge branch SRB2:next into bouncy-nights
·
Oct 25, 2023
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gui-maxscale-convars
cdb96521
·
Fix "out of rings" weapon penalty missnapment
·
Aug 10, 2020
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translucent-opaque-software
8213f135
·
Fix ASTBlendPixel_8bpp bailing too little
·
May 05, 2020
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opaque-translucent-opengl
f4053b94
·
Fix OpenGL ASTBlendPixel bailing too much
·
Apr 27, 2020
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splitscreen-fullscreen-drawfill
a62fd641
·
V_PERPLAYER support for fullscreen V_DrawFill
·
Jan 19, 2020
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gui_splitscreen_scale_lua
49d2bbfb
·
Remove removed stuff
·
Jan 04, 2020
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gui_scale_convars
926266e2
·
Remove commented-out max title screen logo scale
·
Jan 04, 2020
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more-opengl-fixes
874d4d01
·
Don't Y-billboard papersprite models (?!?!??!??!?!?)
·
Jan 01, 2020
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next
default
af57468e
·
Merge branch 'master' into next
·
Jan 01, 2020
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respawndelaygametyperule
35ff383a
·
Rename ``seenplayer`` to ``seenfriend``
·
Jan 01, 2020
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thiccnames
dc7f10e1
·
Allow 6-letter character names to be drawn with the thick font
·
Jan 01, 2020
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textmap-parser
4f26a8e7
·
Move MAXFLATSIZE define to p_spec.h so p_spec.c doesn't have to redefine it
·
Jan 01, 2020
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ungrab-mouse-in-menus
caadf6aa
·
Let the mouse move freely when a menu is open or game is paused
·
Jan 01, 2020
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master
protected
27285365
·
Merge branch 'revert-
09798876
' into 'master'
·
Dec 31, 2019
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