diff --git a/src/version.h b/src/version.h
index dff629419c10fa036056886820ca23e96b40646a..2f5170d36ed08dc536451d0bf9ad570e4c89fa63 100644
--- a/src/version.h
+++ b/src/version.h
@@ -1,10 +1,10 @@
-#define SRB2VERSION "2.2"/* this must be the first line, for cmake !! */
+#define SRB2VERSION "2.3"/* this must be the first line, for cmake !! */
 
 // The Modification Version, starting from 1. Do not follow your version string for this,
 // it's only for detection of the version the player is using so the MS can alert them of an update.
 // Only set it higher, not lower, obviously.
 // Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
-#define MODVERSION 3
+#define MODVERSION 4
 
 // Define this as a prerelease version suffix
 // #define BETAVERSION "Alpha"