diff --git a/src/version.h b/src/version.h
index 9d4f99c4c881807b61e2f34e86dbce2001a229ba..0c8a678d4211c9202a19343d471d0020d136959e 100644
--- a/src/version.h
+++ b/src/version.h
@@ -1,10 +1,10 @@
-#define SRB2VERSION "2.0"/* this must be the first line, for cmake !! */
+#define SRB2VERSION "2.1"/* this must be the first line, for cmake !! */
 
 // The Modification Version, starting from 1. Do not follow your version string for this,
 // it's only for detection of the version the player is using so the MS can alert them of an update.
 // Only set it higher, not lower, obviously.
 // Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
-#define MODVERSION 1
+#define MODVERSION 2
 
 // Define this as a prerelease version suffix
 // #define BETAVERSION "Alpha"