diff --git a/src/cvars.cpp b/src/cvars.cpp index d092a322b5ef413d39aa196db684f687021fe505..7d413f6cc2f8db6017d74c15eef9ef37c4ade002 100644 --- a/src/cvars.cpp +++ b/src/cvars.cpp @@ -791,9 +791,6 @@ consvar_t cv_votetime = UnsavedNetVar("votetime", "20").min_max(10, 3600); // Cheats don't save... // -consvar_t cv_4thgear = OnlineCheat("4thgear", "Off").values(CV_OnOff).flags(CV_NOSHOWHELP).description("Surpassing your limits!"); -consvar_t cv_levelskull = OnlineCheat("levelskull", "Off").values(CV_OnOff).flags(CV_NOSHOWHELP).description("What Storm Rig looked like 2 months before 2.0"); - consvar_t cv_barriertime = OnlineCheat("barriertime", "30").values(CV_Natural).description("How long it takes for the Barrier to shrink in Battle Overtime"); consvar_t cv_battlespawn = OnlineCheat("battlespawn", "0").values(CV_Unsigned).description("Spawn every player at the same spawnpoint in Battle (0 = random spawns)"); consvar_t cv_battletest = OnlineCheat("battletest", "Off").on_off().description("Free Play goes to Battle instead of Prisons"); @@ -926,6 +923,8 @@ consvar_t cv_renderhitbox = PlayerCheat("renderhitbox", "Off").values(renderhitb consvar_t cv_bighead = Player("bighead", "Off").dont_save().values(CV_OnOff).flags(CV_NOSHOWHELP).description("Works out at the library"); consvar_t cv_shittysigns = Player("shittysigns", "Off").dont_save().values(CV_OnOff).flags(CV_NOSHOWHELP).description("It's better because it's worse"); consvar_t cv_tastelesstaunts = Player("tastelesstaunts", "Off").dont_save().values(CV_OnOff).flags(CV_NOSHOWHELP).description("Universally hated in dev"); +consvar_t cv_4thgear = UnsavedNetVar("4thgear", "Off").values(CV_OnOff).flags(CV_NOSHOWHELP).description("Surpassing your limits!"); +consvar_t cv_levelskull = UnsavedNetVar("levelskull", "Off").values(CV_OnOff).flags(CV_NOSHOWHELP).description("What Storm Rig looked like 2 months before 2.0"); // // Dummy variables used solely in the menu system.