diff --git a/src/g_game.c b/src/g_game.c index 229cf3d4714cd060915ad00e9543e018c80452a5..bfe49fc1a1e5b1b72b5a94ce13955804785d8f2a 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1093,7 +1093,7 @@ static INT32 Joy3Axis(axis_input_e axissel) retaxis = +JOYAXISRANGE; if (!Joystick3.bGamepadStyle && axissel < AXISDEAD) { - const INT32 jdeadzone = jdeadzone = ((JOYAXISRANGE-1) * cv_deadzone3.value) >> FRACBITS; + const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_deadzone3.value) >> FRACBITS; if (-jdeadzone < retaxis && retaxis < jdeadzone) return 0; } @@ -1173,7 +1173,7 @@ static INT32 Joy4Axis(axis_input_e axissel) retaxis = +JOYAXISRANGE; if (!Joystick4.bGamepadStyle && axissel < AXISDEAD) { - const INT32 jdeadzone = jdeadzone = ((JOYAXISRANGE-1) * cv_deadzone4.value) >> FRACBITS; + const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_deadzone4.value) >> FRACBITS; if (-jdeadzone < retaxis && retaxis < jdeadzone) return 0; }