(dedicated server) "NetXCmd buffer full" despite having "wait" on kartserv.cfg
Having some issues with a dedicated server using the vanilla SRB2Kart executable, I decided to try this one out and it worked beautifully for the first time I ran it!
However, once I needed to restart the server, people trying to join got stuck on "Downloading game state", then the game froze/Server Timeout. Restarting it again didn't help, and when I checked the log, it was full of "ERROR: NetXCmd buffer full, cannot add netcmd 8! (size: 247, needed: 39)" messages (full log: log_birdhouse.txt
Here's my .cfg file if that's helpful (with some sensitive info removed, namely a "motd" and a "password" command, but both had "wait" before and after it anyway): kartserv.cfg - I also tested using "wait 10" and "wait 20" instead of the regular "wait" command, without success.
This works on the vanilla version (despite the random "I_Error(): Z_Free: wrong id" errors that requires me to restart the server every once in a while), and it did work once with this build, so if at all possible I would like to not reduce the amount of mods that I use (but I can do so for testing purposes, if needed)
I can make more tests and provide further info, if needed, just let me know. Thanks in advance!