From 0e6083cf02831b765404e4e5094a4da8f62ed1eb Mon Sep 17 00:00:00 2001 From: Latapostrophe <hyperclassic3@gmail.com> Date: Mon, 11 Mar 2019 18:53:23 +0100 Subject: [PATCH] Fix what was discussed, minus the rocksneaker math which is still shady, but let's not break what currently works --- src/k_kart.c | 10 +++------- src/p_spec.c | 2 +- 2 files changed, 4 insertions(+), 8 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index 321334829..616a67702 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -2864,10 +2864,6 @@ void K_DriftDustHandling(mobj_t *spawner) fixed_t spawny = P_RandomRange(-spawnrange, spawnrange)<<FRACBITS; INT32 speedrange = 2; mobj_t *dust = P_SpawnMobj(spawner->x + spawnx, spawner->y + spawny, spawner->z, MT_DRIFTDUST); - /*if (spawner->eflags & MFE_VERTICALFLIP) And say something actually bothered supporting it! MatchGenericExtraFlags does this for us now :D - { - dust->z += spawner->height - dust->height; - }*/ dust->momx = FixedMul(spawner->momx + (P_RandomRange(-speedrange, speedrange)<<FRACBITS), 3*(spawner->scale)/4); dust->momy = FixedMul(spawner->momy + (P_RandomRange(-speedrange, speedrange)<<FRACBITS), 3*(spawner->scale)/4); dust->momz = P_MobjFlip(spawner) * (P_RandomRange(1, 4) * (spawner->scale)); @@ -3900,10 +3896,10 @@ static void K_MoveHeldObjects(player_t *player) { // bobbing, copy pasted from my kimokawaiii entry const fixed_t pi = (22<<FRACBITS) / 7; // loose approximation, this doesn't need to be incredibly precise - fixed_t sine = 8 * FINESINE((((2*pi*(4*TICRATE)) * leveltime)>>ANGLETOFINESHIFT) & FINEMASK); + fixed_t sine = FixedMul(player->mo->scale, 8 * FINESINE((((2*pi*(4*TICRATE)) * leveltime)>>ANGLETOFINESHIFT) & FINEMASK)); targz = (player->mo->z + (player->mo->height/2)) + sine; if (player->mo->eflags & MFE_VERTICALFLIP) - targz += (player->mo->height/2 - FixedMul(player->mo->scale, 32*FRACUNIT))*6; // No I don't understand why this works either, but it does. + targz += (player->mo->height/2 - 32*player->mo->scale)*6; } @@ -4468,7 +4464,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd) if (P_IsObjectOnGround(player->mo) && player->kartstuff[k_pogospring]) { - if ((player->mo->eflags & MFE_VERTICALFLIP && player->mo->momz >= 0) || (!(player->mo->eflags & MFE_VERTICALFLIP) && player->mo->momz <= 0)) + if (P_MobjFlip(player->mo)*player->mo->momz <= 0) player->kartstuff[k_pogospring] = 0; } diff --git a/src/p_spec.c b/src/p_spec.c index 2088d857b..67bb74720 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4247,7 +4247,7 @@ DoneSection2: player->starpostx = player->mo->x>>FRACBITS; player->starposty = player->mo->y>>FRACBITS; player->starpostz = player->mo->floorz>>FRACBITS; - player->kartstuff[k_starpostflip] = player->mo->flags2 = MF2_OBJECTFLIP; // store flipping + player->kartstuff[k_starpostflip] = player->mo->flags2 & MF2_OBJECTFLIP; // store flipping player->starpostangle = player->mo->angle; //R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy); torn; a momentum-based guess is less likely to be wrong in general, but when it IS wrong, it fucks you over entirely... } else -- GitLab