diff --git a/src/m_menu.c b/src/m_menu.c
index 525783c82b2afb943742d0da75801c81533883fd..dfae38b4d2acf7d9575e3b98607a269d4e251456 100644
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -1401,26 +1401,25 @@ static menuitem_t OP_ColorOptionsMenu[] =
 static menuitem_t OP_OpenGLOptionsMenu[] =
 {
 	{IT_HEADER, NULL, "3D Models", NULL, NULL, 0},
-	{IT_STRING|IT_CVAR,         NULL, "Models",              NULL, &cv_glmodels,             6},
-	{IT_STRING|IT_CVAR,         NULL, "Frame interpolation", NULL, &cv_glmodelinterpolation, 11},
-	{IT_STRING|IT_CVAR,         NULL, "Ambient lighting",    NULL, &cv_glmodellighting,      16},
-
-	{IT_HEADER, NULL, "General", NULL, NULL, 25},
-	{IT_STRING|IT_CVAR,         NULL, "Shaders",             NULL, &cv_glshaders,            31},
-	{IT_STRING|IT_CVAR,         NULL, "Palette rendering",   NULL, &cv_glpaletterendering,   36},
-	{IT_STRING|IT_CVAR,         NULL, "Lack of perspective", NULL, &cv_glshearing,           41},
-	{IT_STRING | IT_CVAR, 	   NULL, "Min Shader Brightness",   NULL, &cv_glsecbright,	     46},
-	{IT_STRING | IT_CVAR, 	   NULL, "Light Dithering",         NULL, &cv_gllightdither,	 51},
-
-	{IT_HEADER, NULL, "Miscellaneous", NULL, NULL, 58},
-	{IT_STRING|IT_CVAR,         NULL, "Bit depth",           NULL, &cv_scr_depth,           64},
-	{IT_STRING|IT_CVAR,         NULL, "Texture filter",      NULL, &cv_glfiltermode,        69},
-	{IT_STRING|IT_CVAR,         NULL, "Anisotropic",         NULL, &cv_glanisotropicmode,   74},
+	{IT_STRING|IT_CVAR,         NULL, "Models",              NULL, &cv_glmodels,             12},
+	{IT_STRING|IT_CVAR,         NULL, "Frame interpolation", NULL, &cv_glmodelinterpolation, 22},
+	{IT_STRING|IT_CVAR,         NULL, "Ambient lighting",    NULL, &cv_glmodellighting,      32},
+
+	{IT_HEADER, NULL, "General", NULL, NULL, 51},
+	{IT_STRING|IT_CVAR,         NULL, "Shaders",             NULL, &cv_glshaders,            63},
+	{IT_STRING|IT_CVAR,         NULL, "Palette rendering",   NULL, &cv_glpaletterendering,   73},
+	{IT_STRING|IT_CVAR,         NULL, "Lack of perspective", NULL, &cv_glshearing,           83},
+	{IT_STRING | IT_CVAR, 	NULL, "Min Shader Brightness",   NULL, &cv_glsecbright,	   93},
+
+	{IT_HEADER, NULL, "Miscellaneous", NULL, NULL, 112},
+	{IT_STRING|IT_CVAR,         NULL, "Bit depth",           NULL, &cv_scr_depth,           124},
+	{IT_STRING|IT_CVAR,         NULL, "Texture filter",      NULL, &cv_glfiltermode,        134},
+	{IT_STRING|IT_CVAR,         NULL, "Anisotropic",         NULL, &cv_glanisotropicmode,   144},
 #ifdef ALAM_LIGHTING
-	{IT_SUBMENU|IT_STRING,      NULL, "Lighting...",         NULL, &OP_OpenGLLightingDef,   79},
+	{IT_SUBMENU|IT_STRING,      NULL, "Lighting...",         NULL, &OP_OpenGLLightingDef,   154},
 #endif
 #if defined (_WINDOWS) && (!(defined (__unix__) || defined (UNIXCOMMON) || defined (HAVE_SDL)))
-	{IT_STRING|IT_CVAR,         NULL, "Fullscreen",          NULL, &cv_fullscreen,          84},
+	{IT_STRING|IT_CVAR,         NULL, "Fullscreen",          NULL, &cv_fullscreen,          164},
 #endif
 };