diff --git a/src/p_mobj.c b/src/p_mobj.c index e3daf699652555d15c8c961b408a2eaaad9c371b..35ef31db11bbc4afb6ebec5063122e6f6b64604f 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6695,6 +6695,10 @@ static boolean P_ShieldLook(mobj_t *thing, shieldtype_t shield) } P_SetThingPosition(thing); P_CheckPosition(thing, thing->x, thing->y); + + thing->pitch = thing->target->pitch; + thing->roll = thing->target->roll; + #undef NewMH #undef NewPH #undef OldMH diff --git a/src/p_user.c b/src/p_user.c index 67e63fa433e428f56ef9dbd5bf3835bb2fe2bd76..1c5e00bf9607fa26559be8f80e6eefb2bf0cce5d 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -11514,6 +11514,9 @@ void P_DoTailsOverlay(player_t *player, mobj_t *tails) tails->flags2 |= MF2_SHADOW; else tails->flags2 &= ~MF2_SHADOW; + + tails->pitch = player->mo->pitch; + tails->roll = player->mo->roll; } // Metal Sonic's jet fume