From f6c5b99a9e93f8b2c91be97123b151d13147a65e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= <gustaf@hanicef.me> Date: Thu, 20 Mar 2025 23:07:29 +0100 Subject: [PATCH] Fix segfault when rendering post-processing effects --- src/hardware/r_opengl/r_opengl.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index 7e641a490..db9fa1788 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -2900,6 +2900,8 @@ EXPORT void HWRAPI(PostImgRedraw) (float points[SCREENVERTS][SCREENVERTS][2]) // so nothing shows through the edges pglColor4ubv(white); + pglDisableClientState(GL_TEXTURE_COORD_ARRAY); + pglVertexPointer(3, GL_FLOAT, 0, blackBack); pglDrawArrays(GL_TRIANGLE_FAN, 0, 4); -- GitLab