diff --git a/src/doomdef.h b/src/doomdef.h index e7abf090688c81340617ec58c9b3db979cf36229..1965b3d06a954a19be57a1acd9d07ce63c886112 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -155,8 +155,8 @@ extern char logfilename[1024]; #else #define VERSION 1 // Game version #define SUBVERSION 2 // more precise version number -#define VERSIONSTRING "v1.2 (HTTP MS)" -#define VERSIONSTRINGW L"v1.2 (HTTP MS)" +#define VERSIONSTRING "v1.2" +#define VERSIONSTRINGW L"v1.2" // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates! // And change CMakeLists.txt, for CMake users! // AND appveyor.yml, for the build bots!