diff --git a/src/doomdef.h b/src/doomdef.h
index e7abf090688c81340617ec58c9b3db979cf36229..1965b3d06a954a19be57a1acd9d07ce63c886112 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -155,8 +155,8 @@ extern char  logfilename[1024];
 #else
 #define VERSION    1 // Game version
 #define SUBVERSION 2 // more precise version number
-#define VERSIONSTRING "v1.2 (HTTP MS)"
-#define VERSIONSTRINGW L"v1.2 (HTTP MS)"
+#define VERSIONSTRING "v1.2"
+#define VERSIONSTRINGW L"v1.2"
 // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
 // And change CMakeLists.txt, for CMake users!
 // AND appveyor.yml, for the build bots!